Lesson 11
Drawings to Represent Story Problems
Lesson Purpose
The purpose of this lesson is for students to draw a picture to represent and solve a story problem.
Lesson Narrative
In previous lessons, students have explained how objects and drawings represent story problems. Students also compared organized and disorganized drawings. This is the first lesson where students are asked to produce a drawing. Students should always be able to use objects to represent the story problem if they find them helpful. It is not an expectation that students will organize or label their drawings. With practice, students should be able to explain how each part of their drawing connects to the story with prompting.
- Action and Expression
- MLR8
Learning Goals
Teacher Facing
- Create drawings that represent story problems.
- Solve Add To, Result Unknown and Take From, Result Unknown story problems.
Student Facing
- Let’s draw a picture to show what happens in a story problem.
Required Materials
Materials to Gather
Required Preparation
Activity 3:
- Gather materials from:
- Bingo, Stages 1-3
- Math Fingers, Stages 1-3
- Math Stories, Stages 1 and 2
- Subtraction Towers, Stage 1
- 5-frames, Stages 1 and 2
- Counting Collections, Stage 1
Lesson Timeline
Warm-up | 10 min |
Activity 1 | 10 min |
Activity 2 | 15 min |
Activity 3 | 15 min |
Lesson Synthesis | 5 min |
Cool-down | 5 min |
Teacher Reflection Questions
How did the student work that you selected impact the direction of the discussion? What student work might you pick next time if you taught the lesson again?
Print Formatted Materials
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Additional Resources
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