Center

Jump the Line (2–5)

Narrative

Students take turns making strategic choices about numbers to add or subtract to reach target numbers.

Students choose three target numbers and mark them on the number line. Both players start at the beginning of the number line. They spin all three spinners and decide which of the moves they want to use on their turn. Students take turns spinning and moving, trying to land exactly on the target numbers. The first player to land on two target numbers wins.

Blackline Masters

  • For access, consult one of our IM Certified Partners.
  • Jump the Line Stage 1 Gameboard
  • Jump the Line Stage 1 Spinners
  • Jump the Line Stage 2 Gameboard
  • Jump the Line Stage 2 Spinner
  • Jump the Line Stage 3 Gameboard
  • Jump the Line Stage 3 Spinner

Stages used in Grade 4

  • Stage 2: Add and Subtract Tenths and Hundredths

Teacher Support

For access, consult one of our IM Certified Partners.